I started out yesterday morning looking to improve my understanding of types and methods in Blitzmax, and figure out how to use object-oriented programming (OOP) with it. I have only been programming in Blitzmax since the beginning of December last year, and only programming with C++ since the middle of October last year and The Leadwerks Engine since the beginning of October last year. So I am still on a very high learning curve in this regard.
As usual, for me, I started out on one thing and ended up on another. I found a link on the old forum for a small tutorial on Object-Oriented Programming in BlitzMax By John Judnich. But by the time I had got to page 6 of 21, I was already off on a tangent and found myself working on a simple NPC type containing a creation method and simple seek behaviour...