This is basically a test of concepts in Leadwerks Engine using C++ after a few weeks of using it (and even less time coding in C++). Using mainly information learned from the online tutorials and help from the community on the Leadwerks forum.
Games & Development Blog - Under Construction - Yes, Still.
Seeing just how low you can go with the poly count by offsetting a lack of geometry with normal mapping and hand painted textures ...
Gorgeous tech demo trailer showcasing the features of Unreal Engine 3 and its free counterpart, the Unreal Development Kit ...