Ambient NPC Population

Ambient NPC Population, a continuation of an idea ...

CryENGINE 3 SDK

A Free CryENGINE SDK for everyone in August 2011? ...

Adventures In Textures

Seeing just how low you can go with the poly count by offsetting a lack of geometry with normal mapping and hand painted textures ...

UDK - Hawken

Indie development at its best ...

Unreal Engine 3 - Environments Features Overview

Gorgeous tech demo trailer showcasing the features of Unreal Engine 3 and its free counterpart, the Unreal Development Kit ...

Friday, 16 April 2010

Don't you just hate it when that happens?

I started out this morning looking to update a test scene that I used for some first person tests I did in C++ after only having the engine for a few weeks and coding in C++ for even less time. Well, that was the plan. I managed to redesign the layout using 3DWS, and threw a few Dexsoft crates and Barrels in. The plan was then to work on textures but as usual after about an hour I had set sail on the good ship "unrelated" for a voyage across the bay of tangents. Don't you just hate it when that happens?

The scene under modification was for my FPS prototype code in Blitzmax, whilst sorting through my code "archives" I came across my basic code for NPC creation with basic Seek : Pursue : Attack Behaviour (an NPC Type using methods which I wrote about here). Integrating it into my FPS prototype was easy enough and an hour and a few more dozen tweaking "tangents" later I had it all working quite well. The video basically shows 3 "settings" for NPC toughness.





Best viewed in HD

Player Control was a bit "twitchy" as I have yet to tweak the Xbox 360 gamepad functions for smoother action, also the screen capture lag did not help.

It all still needs a lot of work but I was happy with the results thus far.

I guess tomorrow I will do what I was intending to do today ... or maybe not.

Monday, 12 April 2010

Crytek Planning a Free CryEngine Release?

It seems Crytek maybe planning a free CryEngine release.

"The developer behind Crysis 2 and the engine behind it, CryEngine 3, has plans to release a free version of their game engine that will be "up to speed" with CryEngine 3. This should help Crytek to further compete with Epic Games and Unity, both of which offer free versions of their respective game engines, Unreal Engine 3 and Unity. "

http://www.1up.com/d...ory?cId=3178763


I suppose it was only a matter of time considering the route both Unity3D and Epic have taken. But will be worth keeping an eye on.

Share

Twitter Delicious Facebook Digg Stumbleupon Favorites